Just a fun project to mess around with. Subnote by subdev which is <!= This is some serious stuff.
Higher level shopkeeps will always apply an additional cost to the item and will increase the chance of an item being modified.
If an item is modified, it will be indicated in the name and will apply another cost to the item in addition to the shopkeep cost. The shopkeep level will be appended to the item's description.
Contains a full list as well as a random item generator with shopkeep level.
Contains a random item generator with shopkeep level.